--  LUA   

SetThirdPersonCamRelativePitchLimitsThisUpdate

0x326C7AA308F3DF6A

-- SET_THIRD_PERSON_CAM_RELATIVE_PITCH_LIMITS_THIS_UPDATE
SetThirdPersonCamRelativePitchLimitsThisUpdate(
	minimum --[[ number ]], 
	maximum --[[ number ]]
)

minimum: Degrees between -90f and 90f.
maximum: Degrees between -90f and 90f.

Clamps the gameplay camera's current pitch.

Eg. _CLAMP_GAMEPLAY_CAM_PITCH(0.0f, 0.0f) will set the vertical angle directly behind the player.

Old name: _CLAMP_GAMEPLAY_CAM_PITCH

 
 

Parameters:

header:

sentence.

header:

sentence.

header:

sentence.

Returns:

sentence.

Summary

sentence.

Example

---  
    


Additional natives used in this example, or natives commonly used with this native.

NATIVE, NATIVE

Common Errors or Problems

Problem: sentence.

Problem: sentence.

Problem: sentence.

Credits and Disclaimers

The base of this data was taken from the redm/cfx fivem/rdr docs, and vespura. We have been saving and making notes for two years now, and are now adding them to our site for everyone to use. We will be modifying the notes as needed, and building tutorials around the data so these pages will change as we work on it. This is a manual process, not an automated one, so updates will occur as we have time, the priority is releasing resources. Thanks for your patience.

Was the documentation useful?

Related Examples and Posts

By Dragon

Dragon Codes