SetEntityVisible
Citizen.Invoke value: 0x1794B4FCC84D812F Parameters: entity: Entity is the EntityID (returned when using CreatePed), if a player, it is the PlayerId. toggle: True sets the entity to be visible. False sets…
Citizen.Invoke value: 0x1794B4FCC84D812F Parameters: entity: Entity is the EntityID (returned when using CreatePed), if a player, it is the PlayerId. toggle: True sets the entity to be visible. False sets…