-- LUA GetAllVehicleModels
0xD7531645
-- GET_ALL_VEHICLE_MODELS
local retval --[[ object ]] =
GetAllVehicleModels()
Returns all registered vehicle model names, including non-dlc vehicles and custom vehicles in no particular order.
Example output
["dubsta", "dubsta2", "dubsta3", "myverycoolcar", "sultan", "sultanrs", ...]
This native will not return vehicles that are unregistered (i.e from a resource being stopped) during runtime.
Examples:
Lua
RegisterCommand("spawnrandomcar", function()
local vehicles = GetAllVehicleModels()
local veh = vehicles[math.random(1, #vehicles)]
RequestModel(veh)
repeat Wait(0) until HasModelLoaded(veh)
local veh = CreateVehicle(veh, GetEntityCoords(PlayerPedId()), GetEntityHeading(PlayerPedId()), true, false)
SetPedIntoVehicle(PlayerPedId(), veh, -1)
end)
Parameters:
header:
sentence.
header:
sentence.
header:
sentence.
Returns:
sentence.
Summary
sentence.
Example
---
Additional natives used in this example, or natives commonly used with this native.
NATIVE, NATIVE
Common Errors or Problems
Problem: sentence.
Problem: sentence.
Problem: sentence.
Credits and Disclaimers
The base of this data was taken from the redm/cfx fivem/rdr docs, and vespura. We have been saving and making notes for two years now, and are now adding them to our site for everyone to use. We will be modifying the notes as needed, and building tutorials around the data so these pages will change as we work on it. This is a manual process, not an automated one, so updates will occur as we have time, the priority is releasing resources. Thanks for your patience.