-- LUA SetPlayerTalkingOverride
0xFC02CAF6
-- SET_PLAYER_TALKING_OVERRIDE
SetPlayerTalkingOverride(
player --[[ Player ]],
state --[[ boolean ]]
)
Parameters:
player:
The target player.
state:
Overriding state.
the status of default voip system. It affects on NETWORK_IS_PLAYER_TALKING and mp_facial animation. This function doesn't need to be called every frame, it works like a switcher.
Parameters:
header:
sentence.
header:
sentence.
header:
sentence.
Returns:
sentence.
Summary
sentence.
Example
---
Additional natives used in this example, or natives commonly used with this native.
NATIVE, NATIVE
Common Errors or Problems
Problem: sentence.
Problem: sentence.
Problem: sentence.
Credits and Disclaimers
The base of this data was taken from the redm/cfx fivem/rdr docs, and vespura. We have been saving and making notes for two years now, and are now adding them to our site for everyone to use. We will be modifying the notes as needed, and building tutorials around the data so these pages will change as we work on it. This is a manual process, not an automated one, so updates will occur as we have time, the priority is releasing resources. Thanks for your patience.