--  LUA  SetPlayerTalkingOverride

0xFC02CAF6

-- SET_PLAYER_TALKING_OVERRIDE
SetPlayerTalkingOverride(
	player --[[ Player ]], 
	state --[[ boolean ]]
)

Parameters:

    player:

    The target player.
    state:

    Overriding state.

the status of default voip system. It affects on NETWORK_IS_PLAYER_TALKING and mp_facial animation. This function doesn't need to be called every frame, it works like a switcher.
 
 

Parameters:

header:

sentence.

header:

sentence.

header:

sentence.

Returns:

sentence.

Summary

sentence.

Example

---  
    


Additional natives used in this example, or natives commonly used with this native.

NATIVE, NATIVE

Common Errors or Problems

Problem: sentence.

Problem: sentence.

Problem: sentence.

Credits and Disclaimers

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