--  LUA   
RenderScriptCams

0x33281167E4942E4F

-- RENDER_SCRIPT_CAMS
RenderScriptCams(
	render --[[ boolean ]], 
	ease --[[ boolean ]], 
	easeTime --[[ integer ]], 
	p3 --[[ boolean ]], 
	p4 --[[ boolean ]], 
	p5 --[[ integer ]]
)

ease - smooth transition between the camera's positions
easeTime - Time in milliseconds for the transition to happen

If you have created a script (rendering) camera, and want to go back to the 
character (gameplay) camera, call this native with render set to FALSE.
Setting ease to TRUE will smooth the transition.


 
 

Parameters:

header:

sentence.

header:

sentence.

header:

sentence.

Returns:

sentence.

Summary

sentence.

Example

---  
    


Additional natives used in this example, or natives commonly used with this native.

NATIVE, NATIVE

Common Errors or Problems

Problem: sentence.

Problem: sentence.

Problem: sentence.

Credits and Disclaimers

The base of this data was taken from the redm/cfx fivem/rdr docs, and vespura. We have been saving and making notes for two years now, and are now adding them to our site for everyone to use. We will be modifying the notes as needed, and building tutorials around the data so these pages will change as we work on it. This is a manual process, not an automated one, so updates will occur as we have time, the priority is releasing resources. Thanks for your patience.

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